Arcane Magic

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In areas outside of the craters, Arcane casters cannot regain spells. Any spells memorized when inside a crater are retained, but once cast, cannot be rememorized. Outside of the craters, Arcane characters rely heavily on Arcane, Divine, and Alchemical items. Nearest the crater wall, Arcane casters can only memorize the lowest of spells (1st level). Each 100 miles you get closer to the center of a crater, the spell level you are able to memorize goes up by one level. Example: if you are 400 miles away from a crater wall toward the center of a crater, when you rest you can memorize 1st, 2nd, 3rd and 4th level spells. This means that full access to all 9 spell levels is not available in most of the smaller craters, and is concentrated on the center of most larger craters. Powdered Mana, mixed with water or any other potable liquid, is enough to retain a memorized spell from day to day if not cast.


LEVEL DIVINE SIZE (Cube of X
inches)
DIVINE
WEIGHT (Same as Copper, .317 lbs per in^3)
DIVINE
RANGE
ARCANE
0 free free
1 1 0.317 Personal 100 miles from
wall
2 2 2.536 5 ft 200 miles from
wall
3 4 20.288 20 ft 300 miles from
wall
4 8 162.304 50 ft 400 miles from
wall
5 16 1298.432 200 ft 500 miles from
wall
6 32 10387.456 800 ft 600 miles from
wall
7 64 83099.648 .5 mile 700 miles from
wall
8 128 664797.184 2 mile 800 miles from
wall
9 256 5318377.472 20 mile 900 miles from
wall

Arcane Magic

Skarr Bbanzai28